Researchers
Staff Details
- ICT ~ Information, Computer And Communications Technology (ICT) ~ Emergent Information Technology ~ Human Computer Interaction (HCI)
- ICT ~ Information, Computer And Communications Technology (ICT) ~ ICT Applications ~ Games
- ICT ~ Information, Computer And Communications Technology (ICT) ~ ICT Applications ~ Serious Games
- ICT ~ Information, Computer And Communications Technology (ICT) ~ Educational Technology ~ e-Learning
ADVANCED DATABASE | 2014/2015 |
ANIMATION TECHNIQUE | 2006/2007 2015/2016 |
ANIMATION TECHNIQUES | 2005/2006 |
CREATIVE DESIGN TECHNIQUES | 2006/2007 |
DATABASE PROGRAMMING | 2006/2007 |
DATABASE SYSTEMS | 2019/2020 |
DATABASE SYSTEMS I | 2013/2014 2014/2015 2015/2016 |
FINAL YEAR PROJECT 1 | 2017/2018 |
FINAL YEAR PROJECT 2 | 2005/2006 |
FINAL YEAR PROJECT I | 2004/2005 2006/2007 2013/2014 2014/2015 2015/2016 2016/2017 2017/2018 2019/2020 2020/2021 2021/2022 |
FINAL YEAR PROJECT II | 2005/2006 2014/2015 2015/2016 2016/2017 2017/2018 2019/2020 2020/2021 2021/2022 |
GAME TECHNOLOGY | 2018/2019 2019/2020 2020/2021 |
INDUSTRIAL ATTACHMENT | 2013/2014 2014/2015 2015/2016 2016/2017 2017/2018 |
INFORMATION TECHNOLOGY | 2004/2005 2006/2007 2021/2022 |
MANAGEMENT INFORMATION SYSTEM | 2017/2018 |
MULTIMEDIA TECHNOLOGY | 2005/2006 |
MULTIMEDIA TECHNOLOGYY | 2005/2006 |
OPERATING SYSTEM | 2004/2005 |
PRACTICAL TRAINING | 2005/2006 2006/2007 |
SUSTAINABLE DEVELOPMENT: ISSUES, POLICIES AND PRACTICES | 2020/2021 |
USRAH IN ACTION 1 | 2021/2022 |
USRAH IN ACTION 2 | 2022/2023 2023/2024 |
WEB TECHNOLOGIES | 2016/2017 2017/2018 2018/2019 2022/2023 2023/2024 |
In Progress |
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2020 - Present | Industry@University: 4IR Competence Centre |
2020 - Present | Kajian Hukum Mengenai Kesan Permainan Digital Terhadap Masyarakat |
2020 - Present | Industry@University: 4IR Competence Centre |
2020 - Present | Kajian Hukum Mengenai Kesan Permainan Digital Terhadap Masyarakat |
2019 - Present | Analysis of Video Game Design Styles on Learning Aptitude Using EEG |
2019 - Present | Analysis of Video Game Design Styles on Learning Aptitude Using EEG |
Completed |
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2019 - 2019 | KKR Gimmick Video, Drone and Robot For Sambutan Hari Profesion Teknikal Negara |
2019 - 2019 | KKR Gimmick Video, Drone and Robot For Sambutan Hari Profesion Teknikal Negara |
2015 - 2019 | Identifying Design Factors to Increase Islamic Video Games Popularity |
2015 - 2019 | Identifying Design Factors to Increase Islamic Video Games Popularity |
Article |
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2021 | Traces of the brain's learning potential present within “uneducational” video games. IOP Conf. Series: Materials Science and Engineering , 1077 (1) |
2019 | Types of digital games with Islamic values. Journal of Computational and Theoretical Nanoscience , 16 (3) pp.1100-1103 |
2019 | The benefit of digital games from the Islamic perspectives: Views from the Muslim scholars. Journal of Computational and Theoretical Nanoscience , 16 (3) pp.1104-1107 |
2019 | Exploring the use of digital games as a persuasive tool in teaching Islamic knowledge for Muslim children. International Journal of Advanced Computer Science and Applications , 10 (6) pp.109-113 |
2019 | Revised and extended social commerce technology adoption in e-business of Pakistan. International Journal on Perceptive and Cognitive Computing , 5 (2) pp.52-58 |
2018 | The design and evaluation of DACADE visual tool: Theoretical implications. Bulletin of Electrical Engineering and Informatics , 7 (1) pp.90-95 |
2017 | A review on the existing visual tools for design students. Indian of Journal and Science Technology , 10 (48) pp.1-8 |
2017 | Reliability and validity of a questionnaire for empirical analysis of factors influencing IOT-based smart healthcare. Science International , 29 (6 Section B (November-December)) pp.1201-1206 |
2016 | Emotion graph models for bipedal walk cycle animation. International Journal of Advanced Culture Technology , 4 (1) pp.19-27 |
2015 | Affective learning analysis of children in a card sorting game. Lecture Notes in Electrical Engineering , 339 pp.681-688 |
Conference or Workshop Item |
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2018 | The future of data privacy and security concerns in Internet of things. In: 2018 IEEE International Conference on Innovative Research and Development (ICIRD) |
2018 | Social commerce in e-business of Pakistan: opportunities, challenges and solutions. In: International Conference on Information and Communication Technology for the Muslim World (ICT4M) 2018 |
Book |
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Book Section |
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