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Mohd. Syarqawy Bin Hamzah
Assistant Professor

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Mohd Syarqawy Hamzah graduated from International Islamic University Malaysia (IIUM) with a degree in Management Information Systems, then pursued a Mastera??s degree in Real-time Software Engineering at University Technology Malaysia and joined in 2004 as a lecturer. His research in University of Nottingham focused on the effect of video games and block building on mental rotation ability. The main objective is to compare which methods are more suitable to train mental rotation ability. His current research interest is on using video games as an effective teaching and learning tool and gam ... show more

  • Doctor of Philosophy in Computer Science - Doctor of Philosophy, University of Nottingham
  • Master of Science (Computer Science-Real Time Software Engineering) - Masters Degree, Universiti Teknologi Malaysia (UTM)
  • Bachelor of Management Information System - Bachelor Degree, International Islamic University Malaysia
  • ICT ~ Information, Computer And Communications Technology (ICT) ~ Emergent Information Technology ~ Human Computer Interaction (HCI) - User Experience (UX) design
  • ICT ~ Information, Computer And Communications Technology (ICT) ~ ICT Applications ~ Games - Games Design
  • ICT ~ Information, Computer And Communications Technology (ICT) ~ ICT Applications ~ Serious Games - Game Development, Game Design
  • ICT ~ Information, Computer And Communications Technology (ICT) ~ Educational Technology ~ e-Learning - Game based learning
ADVANCED DATABASE 2014/2015
ANIMATION TECHNIQUE 2006/2007 2015/2016
ANIMATION TECHNIQUES 2005/2006
CREATIVE DESIGN TECHNIQUES 2006/2007
DATABASE PROGRAMMING 2006/2007
DATABASE SYSTEMS 2019/2020
DATABASE SYSTEMS I 2013/2014 2014/2015 2015/2016
FINAL YEAR PROJECT 1 2017/2018
FINAL YEAR PROJECT 2 2005/2006
FINAL YEAR PROJECT I 2004/2005 2006/2007 2013/2014 2014/2015 2015/2016 2016/2017 2017/2018 2019/2020
FINAL YEAR PROJECT II 2005/2006 2014/2015 2015/2016 2016/2017 2017/2018 2019/2020 2020/2021
GAME TECHNOLOGY 2018/2019 2019/2020 2020/2021
INDUSTRIAL ATTACHMENT 2013/2014 2014/2015 2015/2016 2016/2017 2017/2018
INFORMATION TECHNOLOGY 2004/2005 2006/2007
MANAGEMENT INFORMATION SYSTEM 2017/2018
MULTIMEDIA TECHNOLOGY 2005/2006
MULTIMEDIA TECHNOLOGYY 2005/2006
OPERATING SYSTEM 2004/2005
PRACTICAL TRAINING 2005/2006 2006/2007
SUSTAINABLE DEVELOPMENT: ISSUES, POLICIES AND PRACTICES 2020/2021
WEB TECHNOLOGIES 2016/2017 2017/2018 2018/2019
In Progress
2020 - Present Industry@University: 4IR Competence Centre
2019 - Present Analysis of Video Game Design Styles on Learning Aptitude Using EEG
2019 - Present KKR Gimmick Video, Drone and Robot For Sambutan Hari Profesion Teknikal Negara
2015 - Present Identifying Design Factors to Increase Islamic Video Games Popularity
Completed
2015 - 2019 Identifying Design Factors to Increase Islamic Video Games Popularity
Article
2019 Types of digital games with Islamic values. Journal of Computational and Theoretical Nanoscience , 16 (3) pp.1100-1103
2019 The benefit of digital games from the Islamic perspectives: Views from the Muslim scholars. Journal of Computational and Theoretical Nanoscience , 16 (3) pp.1104-1107
2019 Exploring the use of digital games as a persuasive tool in teaching Islamic knowledge for Muslim children. International Journal of Advanced Computer Science and Applications , 10 (6) pp.109-113
2019 Revised and extended social commerce technology adoption in e-business of Pakistan. International Journal on Perceptive and Cognitive Computing , 5 (2) pp.52-58
2018 The design and evaluation of DACADE visual tool: Theoretical implications. Bulletin of Electrical Engineering and Informatics , 7 (1) pp.90-95
2017 A review on the existing visual tools for design students. Indian of Journal and Science Technology , 10 (48) pp.1-8
2017 Reliability and validity of a questionnaire for empirical analysis of factors influencing IOT-based smart healthcare. Science International , 29 (6 Section B (November-December)) pp.1201-1206
2016 Emotion graph models for bipedal walk cycle animation. International Journal of Advanced Culture Technology , 4 (1) pp.19-27
2015 Affective learning analysis of children in a card sorting game. Lecture Notes in Electrical Engineering , 339 pp.681-688

Conference or Workshop Item

2018 The future of data privacy and security concerns in Internet of things. In: 2018 IEEE International Conference on Innovative Research and Development (ICIRD)
2018 Social commerce in e-business of Pakistan: opportunities, challenges and solutions. In: International Conference on Information and Communication Technology for the Muslim World (ICT4M) 2018

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